5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "ST_DMXControlInterface.generated.h"
15UINTERFACE(BlueprintType)
36 UFUNCTION(BlueprintNativeEvent, Category =
"ShaderTech|AudioControl|DMX")
44 UFUNCTION(BlueprintNativeEvent, Category =
"ShaderTech|AudioControl|DMX")
Interface for DMX control item management.
Definition ST_DMXControlInterface.h:27
void OnDMXItemRegistered()
Called when a DMX item is registered.
void OnDMXItemDeregistered()
Called when a DMX item is deregistered.
Unreal Interface class for DMX Control.
Definition ST_DMXControlInterface.h:17