VJ Master 1.0
Real-time audio analysis and visualisation.
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ST_OSControlInterface.h
1// Copyright (c) 2025 Aaron Trotter (ShaderTech). All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "ST_OSControlInterface.generated.h"
8
17UINTERFACE(BlueprintType)
18class ST_AUDIOCONTROL_API UST_OSControlInterface : public UInterface
19{
20 GENERATED_BODY()
21};
22
28class ST_AUDIOCONTROL_API IST_OSControlInterface : public IInterface
29{
30 GENERATED_BODY()
31
32public:
37 UFUNCTION(BlueprintNativeEvent, Category = "ShaderTech|AudioControl|OSC")
39
44 UFUNCTION(BlueprintNativeEvent, Category = "ShaderTech|AudioControl|OSC")
46};
Native interface class for OSC Control, to be implemented in C++.
Definition ST_OSControlInterface.h:29
OSC Control Interface for ShaderTech audio components.
Definition ST_OSControlInterface.h:19