AST_C_VisAudioReactiveBoids() | AST_C_VisAudioReactiveBoids | |
AST_VisBase() | AST_VisBase | |
AST_VisComputeBase() | AST_VisComputeBase | |
bCustomBeginPlay | AST_VisBase | protected |
bDebugBounds | AST_VisComputeBase | protected |
bDebugDisplayInRuntime | AST_VisComputeBase | protected |
bDebugSprite | AST_VisComputeBase | protected |
BeginDestroy() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
BeginPlay() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
BoidCurrentParameters | AST_C_VisAudioReactiveBoids | protected |
BoidsArray | AST_C_VisAudioReactiveBoids | protected |
BoidsPingPongBuffer | AST_C_VisAudioReactiveBoids | protected |
BoidsRDGStateData | AST_C_VisAudioReactiveBoids | protected |
BoundsConstantParameters | AST_VisComputeBase | protected |
bSamplerActivates | AST_VisBase | protected |
bZeroSamplersDeactivates | AST_VisBase | protected |
cachedRPCSManager | AST_VisComputeBase | protected |
Default_AudioIOs | AST_VisBase | protected |
DeregisterFromIO(EAudioIOType CurrAudioIOType) | AST_VisBase | inlinevirtual |
DeregisterFromIO(int32 CurrAudioIOType) | AST_VisBase | |
DisposeComputeShader_GameThread() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
DisposeComputeShader_RenderThread(FRHICommandListImmediate &RHICmdList) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
EndPlay(const EEndPlayReason::Type EndPlayReason) override | AST_VisBase | virtual |
ExecuteComputeShader_GameThread(float DeltaTime) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
ExecuteComputeShader_RenderThread(FRHICommandListImmediate &RHICmdList) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
GetNiagaraSystem() const | AST_C_VisAudioReactiveBoids | protectedvirtual |
GetOwnerName() const override | AST_C_VisAudioReactiveBoids | inlineprotectedvirtual |
HandleBeginPlay() | AST_VisBase | virtual |
InitComputeShader_GameThread() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
InitComputeShader_RenderThread(FRHICommandListImmediate &RHICmdList) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
IsPlaying(const UObject *WorldContextObject) | AST_VisComputeBase | static |
LastDeltaTime | AST_VisComputeBase | protected |
MatiD | AST_C_VisAudioReactiveBoids | protected |
Niagara | AST_C_VisAudioReactiveBoids | protected |
OnAmplitudesReady(const TArray< float > &Amplitudes, FIntPoint IOId) | IST_AudioProcessingInterface | |
OnAmplitudesReady_Implementation(const TArray< float > &Amplitudes, FIntPoint IOId) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
OnAudioIOStatusChanged(bool bIsActive, FIntPoint IOId) | IST_AudioProcessingInterface | |
OnAudioIOStatusChanged_Implementation(bool bIsActive, FIntPoint IOId) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
OnBeatDetected(const TArray< float > &Beats, const TArray< bool > &BeatDetectedForChannel, FIntPoint IOId) | IST_AudioProcessingInterface | |
OnBeatDetected_Implementation(const TArray< float > &Beats, const TArray< bool > &BeatDetectedForChannel, FIntPoint IOId) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
OnFrequencyBandsReady(const TArray< float > &FrequencyBands, int32 NumFrequencyBands, FIntPoint IOId) | IST_AudioProcessingInterface | |
OnFrequencyBandsReady_Implementation(const TArray< float > &FrequencyBands, int32 NumFrequencyBands, FIntPoint IOId) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
OnPitchesReady(const TArray< float > &Pitches, FIntPoint IOId) | IST_AudioProcessingInterface | |
OnPitchesReady_Implementation(const TArray< float > &Pitches, FIntPoint IOId) override | AST_C_VisAudioReactiveBoids | protectedvirtual |
OnRawMagnitudesReady(const TArray< float > &RawMagnitudes, FIntPoint IOId) | IST_AudioProcessingInterface | |
PostInitializeComponents() override | AST_VisBase | protectedvirtual |
ReactiveBoidDynamicParameters | AST_C_VisAudioReactiveBoids | protected |
Registered_AudioIOs | AST_VisBase | protected |
RegisterToIO(EAudioIOType NewAudioIOType) | AST_VisBase | inlinevirtual |
RegisterToIO(int32 NewAudioIOType) | AST_VisBase | |
Root | AST_VisBase | protected |
SetConstantParameters() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
SetDynamicParameters() override | AST_C_VisAudioReactiveBoids | protectedvirtual |
ST_AudioIOBuffers_RT | AST_C_VisAudioReactiveBoids | protected |
ST_AudioIOData_GT | AST_C_VisAudioReactiveBoids | protected |
Tick(float DeltaTime) override | AST_VisComputeBase | virtual |