Technical Lead

AARON TROTTER

About

I have been building a name for myself in the industry for over 10 years. Most of that was inside Unreal but have had my fair share of Unity too.
Passionate about games and have led and delivered many creative and digital projects. Welcome to my portfolio.

Roles Held

Technical Lead, Animation Programmer, Technical Artist, Graphics Programmer, AI & Navigation Programmer, Multiplayer Systems Programmer.

Skills

Unreal C++, C#, HLSL, Linear Algebra, Vector Maths.
Animation Planning, MoCap, Locomotion, Abilities, PathFinding, NPC and Dialogue Systems.
Animation Tools; Motion Matching, Distance Matching, Pose Matching and Warping Techniques.
Code Optimisation, Workflow Optimisation; Jenkins, Linting. Multiplayer Programming, Planning and Delivering.
Compute Shaders. Procedural Terrain, Vegetation, Optimisation, Boids, Flocks, Distance Fields, Vector Fields, Audio Reactivity.

Social AR

Feb. 2021 | Pepsi Global x COPA90 x Unit9 | Technical Lead | UEFA: Beat Runner
Jan. 2021 | Riot Games x BBH x Unit9 | Technical Lead | Yordle
Dec. 2020 | TK-Maxx x BytedanceUnit9 | Technical Lead | #GiftYourGoat
Oct. 2020 | Kenzo x Bytedance x Unit9 | Technical Lead | #KENZOsportchallenge