5#include "CoreMinimal.h"
6#include "Control/Base/ST_AudioControlMatLEDBase.h"
7#include "Socket/ST_SocketControlInterface.h"
8#include "ST_SocketMatLED.generated.h"
30 virtual void EndPlay(
const EEndPlayReason::Type EndPlayReason)
override;
33 virtual void Tick(
float DeltaTime)
override;
AST_AudioControlMatLEDBase()
Definition ST_AudioControlMatLEDBase.cpp:10
virtual void Tick(float DeltaTime) override
Definition ST_SocketMatLED.cpp:48
AST_SocketMatLED()
Definition ST_SocketMatLED.cpp:9
FST_SocketController ST_SocketController
Definition ST_SocketMatLED.h:42
virtual void BeginPlay() override
Definition ST_SocketMatLED.cpp:13
virtual void EndPlay(const EEndPlayReason::Type EndPlayReason) override
Definition ST_SocketMatLED.cpp:41
class UST_SocketManager * CachedSocketManager
Definition ST_SocketMatLED.h:37
Native interface for socket control lifecycle.
Definition ST_SocketControlInterface.h:30
Manages low-level socket communication for ShaderTech's audio control system.
Definition ST_SocketManager.h:23
Represents a Socket-based controller.
Definition ST_AudioControlSettings.h:121