Socket-controlled material LED class that manages socket communication for lighting control.
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#include <ST_SocketMatLED.h>
Socket-controlled material LED class that manages socket communication for lighting control.
Socket-controlled material LED class that manages socket communication for lighting control. Inherits from AST_AudioControlMatLEDBase and IST_SocketControlInterface.
◆ AST_SocketMatLED()
AST_SocketMatLED::AST_SocketMatLED |
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◆ BeginPlay()
void AST_SocketMatLED::BeginPlay |
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overrideprotectedvirtual |
◆ EndPlay()
void AST_SocketMatLED::EndPlay |
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const EEndPlayReason::Type | EndPlayReason | ) |
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overrideprotectedvirtual |
◆ Tick()
void AST_SocketMatLED::Tick |
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float | DeltaTime | ) |
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overrideprotectedvirtual |
◆ CachedSocketManager
Cached reference to the socket manager for handling socket-related functionality.
◆ ST_SocketController
Controller used for socket operations.
The documentation for this class was generated from the following files:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/ST_AudioVisualisation/Public/Control/ST_SocketMatLED.h
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/ST_AudioVisualisation/Private/Control/ST_SocketMatLED.cpp