LED configuration for color formats and alpha mapping.
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#include <ST_AudioControlSettings.h>
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| UPROPERTY (EditAnywhere, BlueprintReadWrite, Category="UDP", meta=(SessionRestartRequired, EditCondition="AlphaMapping == ELEDAlphaMapping::Gamma", Tooltip="A value of 2.2 matches most screens (sRGB) and ensures correct brightness and color perception.")) float GammaFactor |
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ELEDColourFormat | ColourFormat = ELEDColourFormat::RGB |
ELEDAlphaMapping | AlphaMapping = ELEDAlphaMapping::Logarithmic |
LED configuration for color formats and alpha mapping.
The documentation for this struct was generated from the following file: