Structure that holds the configuration for audio input/output. More...
#include <ST_AudioProcessingSettings.h>
Public Attributes | |
| FString | DeviceName = "[System Default]" |
| The name of the audio device. Defaults to "[System Default]" if not specified. @meta (SessionRestartRequired) | |
| TObjectPtr< UFFTConfig > | FFTConfig = nullptr |
| FFT configuration settings. | |
| int32 | PCMRingBufferSize = 2 |
| PCMRingBuffer Size, increasing this value might improve stability but increases latency. | |
Structure that holds the configuration for audio input/output.