Struct to hold constant parameters for VJ boids, such as the number of boids. More...
#include <ST_AudioReactiveBoidsLib.h>
Public Attributes | |
int32 | numBoids = 32 |
Struct to hold constant parameters for VJ boids, such as the number of boids.
int32 FST_VJ_BoidConstantParameters::numBoids = 32 |
The number of boids in the simulation.