VJ Master 1.0
Real-time audio analysis and visualisation.
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FVisDMX Struct Reference

Structure for DMX settings, including patch name. More...

#include <ST_AudioVisSettings.h>

Public Attributes

FString PatchName = "Matrix_3x3"

Detailed Description

Structure for DMX settings, including patch name.

Member Data Documentation

◆ PatchName

FString FVisDMX::PatchName = "Matrix_3x3"

Name of the DMX patch being used. Requires a session restart when changed.


The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/ST_AudioVisualisation/Public/Main/ST_AudioVisSettings.h