VJ Master 1.0
Real-time audio analysis and visualisation.
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FVisMIDIControlled Struct Reference

Structure for material and MIDI-controlled visualization settings. More...

#include <ST_AudioVisSettings.h>

Public Attributes

TSoftObjectPtr< class UMaterialInterface > LEDMaterial = nullptr
FName DeviceName = ""
bool bUnregisterOnEndPlay = true

Detailed Description

Structure for material and MIDI-controlled visualization settings.

Member Data Documentation

◆ bUnregisterOnEndPlay

bool FVisMIDIControlled::bUnregisterOnEndPlay = true

Flag indicating whether the MIDI device should be unregistered when the play ends.

◆ DeviceName

FName FVisMIDIControlled::DeviceName = ""

Name of the MIDI device associated with the material. Requires a session restart when changed.

◆ LEDMaterial

TSoftObjectPtr<class UMaterialInterface> FVisMIDIControlled::LEDMaterial = nullptr

Material used for the LED visualization. Requires a session restart when changed.


The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/ST_AudioVisualisation/Public/Main/ST_AudioVisSettings.h