VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_channel_converter Struct Reference

Public Attributes

ma_format format
ma_uint32 channelsIn
ma_uint32 channelsOut
ma_channel_mix_mode mixingMode
ma_channel_conversion_path conversionPath
ma_channel * pChannelMapIn
ma_channel * pChannelMapOut
ma_uint8 * pShuffleTable
union { 
   float **   f32 
   ma_int32 **   s16 
weights
void * _pHeap
ma_bool32 _ownsHeap

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h