|
ma_format | format |
ma_uint32 | channelsIn |
ma_uint32 | channelsOut |
const ma_channel * | pChannelMapIn |
const ma_channel * | pChannelMapOut |
ma_channel_mix_mode | mixingMode |
ma_bool32 | calculateLFEFromSpatialChannels |
float ** | ppWeights |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h