|
ma_backend_callbacks | callbacks |
ma_backend | backend |
ma_log * | pLog |
ma_log | log |
ma_thread_priority | threadPriority |
size_t | threadStackSize |
void * | pUserData |
ma_allocation_callbacks | allocationCallbacks |
ma_mutex | deviceEnumLock |
ma_mutex | deviceInfoLock |
ma_uint32 | deviceInfoCapacity |
ma_uint32 | playbackDeviceInfoCount |
ma_uint32 | captureDeviceInfoCount |
ma_device_info * | pDeviceInfos |
union { | |
struct { | |
int _unused | |
} null_backend |
}; | |
union { | |
struct { | |
int _unused | |
} posix |
int _unused | |
}; | |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h