|
|
ma_uint32 | channels |
|
ma_uint32 | sampleRate |
|
ma_uint32 | delayInFrames |
|
ma_bool32 | delayStart |
|
float | wet |
|
float | dry |
|
float | decay |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h