VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_device_job_thread_config Struct Reference

Public Attributes

ma_bool32 noThread
ma_uint32 jobQueueCapacity
ma_uint32 jobQueueFlags

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h