VJ Master
1.0
Real-time audio analysis and visualisation.
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ma_device_notification Struct Reference
Public Attributes
ma_device
*
pDevice
ma_device_notification_type
type
union {
struct {
int
_unused
}
started
struct {
int
_unused
}
stopped
struct {
int
_unused
}
rerouted
struct {
int
_unused
}
interruption
}
data
The documentation for this struct was generated from the following file:
H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/
miniaudio.h
ma_device_notification
Generated by
1.14.0