VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_noise_config Struct Reference

Public Attributes

ma_format format
ma_uint32 channels
ma_noise_type type
ma_int32 seed
double amplitude
ma_bool32 duplicateChannels

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h