VJ Master 1.5
Real-time audio analysis and visualisation.
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ma_resource_manager_data_source_config Struct Reference

Public Attributes

const char * pFilePath
const wchar_t * pFilePathW
const ma_resource_manager_pipeline_notificationspNotifications
ma_uint64 initialSeekPointInPCMFrames
ma_uint64 rangeBegInPCMFrames
ma_uint64 rangeEndInPCMFrames
ma_uint64 loopPointBegInPCMFrames
ma_uint64 loopPointEndInPCMFrames
ma_bool32 isLooping
ma_uint32 flags

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h