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| MA_ATOMIC (4, ma_resource_manager_data_supply_type) type |
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union { | |
struct { | |
const void * pData | |
size_t sizeInBytes | |
} encoded |
struct { | |
const void * pData | |
ma_uint64 totalFrameCount | |
ma_uint64 decodedFrameCount | |
ma_format format | |
ma_uint32 channels | |
ma_uint32 sampleRate | |
} decoded |
struct { | |
ma_paged_audio_buffer_data data | |
ma_uint64 decodedFrameCount | |
ma_uint32 sampleRate | |
} decodedPaged |
} | backend |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h