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| MA_ATOMIC (4, ma_resource_manager_data_supply_type) type |
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union { | |
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struct { | |
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const void * pData | |
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size_t sizeInBytes | |
| } encoded |
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struct { | |
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const void * pData | |
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ma_uint64 totalFrameCount | |
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ma_uint64 decodedFrameCount | |
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ma_format format | |
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ma_uint32 channels | |
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ma_uint32 sampleRate | |
| } decoded |
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struct { | |
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ma_paged_audio_buffer_data data | |
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ma_uint64 decodedFrameCount | |
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ma_uint32 sampleRate | |
| } decodedPaged |
| } | backend |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h