VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_vfs_callbacks Struct Reference

Public Attributes

ma_result(* onOpen )(ma_vfs *pVFS, const char *pFilePath, ma_uint32 openMode, ma_vfs_file *pFile)
ma_result(* onOpenW )(ma_vfs *pVFS, const wchar_t *pFilePath, ma_uint32 openMode, ma_vfs_file *pFile)
ma_result(* onClose )(ma_vfs *pVFS, ma_vfs_file file)
ma_result(* onRead )(ma_vfs *pVFS, ma_vfs_file file, void *pDst, size_t sizeInBytes, size_t *pBytesRead)
ma_result(* onWrite )(ma_vfs *pVFS, ma_vfs_file file, const void *pSrc, size_t sizeInBytes, size_t *pBytesWritten)
ma_result(* onSeek )(ma_vfs *pVFS, ma_vfs_file file, ma_int64 offset, ma_seek_origin origin)
ma_result(* onTell )(ma_vfs *pVFS, ma_vfs_file file, ma_int64 *pCursor)
ma_result(* onInfo )(ma_vfs *pVFS, ma_vfs_file file, ma_file_info *pInfo)

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h