by aaron | Feb 4, 2018
Modified default shader to use stencil buffer. I used object pooling for the endless...
by aaron | Dec 5, 2016
A competitive, turn-based, combat strategy game in which the player can command extraordinary races, build an empire and unleash their wrath on unsuspecting foes. In its current state, two players are required. To start, each player takes it turn to buy troops up to...
by aaron | Nov 4, 2016
Based on the rules of Conway’s Game of life. My first attempt at programming A.I. on my own. Any live cell with fewer than two live neighbours dies, as if caused by under-population. Any live cell with two or three live neighbours lives on to the next...
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