VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_data_converter Struct Reference

Public Attributes

ma_format formatIn
ma_format formatOut
ma_uint32 channelsIn
ma_uint32 channelsOut
ma_uint32 sampleRateIn
ma_uint32 sampleRateOut
ma_dither_mode ditherMode
ma_data_converter_execution_path executionPath
ma_channel_converter channelConverter
ma_resampler resampler
ma_bool8 hasPreFormatConversion
ma_bool8 hasPostFormatConversion
ma_bool8 hasChannelConverter
ma_bool8 hasResampler
ma_bool8 isPassthrough
ma_bool8 _ownsHeap
void * _pHeap

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h