VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_data_converter_config Struct Reference

Public Attributes

ma_format formatIn
ma_format formatOut
ma_uint32 channelsIn
ma_uint32 channelsOut
ma_uint32 sampleRateIn
ma_uint32 sampleRateOut
ma_channel * pChannelMapIn
ma_channel * pChannelMapOut
ma_dither_mode ditherMode
ma_channel_mix_mode channelMixMode
ma_bool32 calculateLFEFromSpatialChannels
float ** ppChannelWeights
ma_bool32 allowDynamicSampleRate
ma_resampler_config resampling

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h