|
|
ma_format | formatIn |
|
ma_format | formatOut |
|
ma_uint32 | channelsIn |
|
ma_uint32 | channelsOut |
|
ma_uint32 | sampleRateIn |
|
ma_uint32 | sampleRateOut |
|
ma_channel * | pChannelMapIn |
|
ma_channel * | pChannelMapOut |
|
ma_dither_mode | ditherMode |
|
ma_channel_mix_mode | channelMixMode |
|
ma_bool32 | calculateLFEFromSpatialChannels |
|
float ** | ppChannelWeights |
|
ma_bool32 | allowDynamicSampleRate |
|
ma_resampler_config | resampling |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h