|
ma_format | formatIn |
ma_format | formatOut |
ma_uint32 | channelsIn |
ma_uint32 | channelsOut |
ma_uint32 | sampleRateIn |
ma_uint32 | sampleRateOut |
ma_channel * | pChannelMapIn |
ma_channel * | pChannelMapOut |
ma_dither_mode | ditherMode |
ma_channel_mix_mode | channelMixMode |
ma_bool32 | calculateLFEFromSpatialChannels |
float ** | ppChannelWeights |
ma_bool32 | allowDynamicSampleRate |
ma_resampler_config | resampling |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h