VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_resampler_config Struct Reference

Public Attributes

ma_format format
ma_uint32 channels
ma_uint32 sampleRateIn
ma_uint32 sampleRateOut
ma_resample_algorithm algorithm
ma_resampling_backend_vtablepBackendVTable
void * pBackendUserData
struct { 
   ma_uint32   lpfOrder 
linear

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h