|
|
ma_device_type | deviceType |
|
ma_uint32 | sampleRate |
|
ma_uint32 | periodSizeInFrames |
|
ma_uint32 | periodSizeInMilliseconds |
|
ma_uint32 | periods |
|
ma_performance_profile | performanceProfile |
|
ma_bool8 | noPreSilencedOutputBuffer |
|
ma_bool8 | noClip |
|
ma_bool8 | noDisableDenormals |
|
ma_bool8 | noFixedSizedCallback |
|
ma_device_data_proc | dataCallback |
|
ma_device_notification_proc | notificationCallback |
|
ma_stop_proc | stopCallback |
|
void * | pUserData |
|
ma_resampler_config | resampling |
|
struct { | |
|
const ma_device_id * pDeviceID | |
|
ma_format format | |
|
ma_uint32 channels | |
|
ma_channel * pChannelMap | |
|
ma_channel_mix_mode channelMixMode | |
|
ma_bool32 calculateLFEFromSpatialChannels | |
|
ma_share_mode shareMode | |
| } | playback |
|
struct { | |
|
const ma_device_id * pDeviceID | |
|
ma_format format | |
|
ma_uint32 channels | |
|
ma_channel * pChannelMap | |
|
ma_channel_mix_mode channelMixMode | |
|
ma_bool32 calculateLFEFromSpatialChannels | |
|
ma_share_mode shareMode | |
| } | capture |
|
struct { | |
|
ma_wasapi_usage usage | |
|
ma_bool8 noAutoConvertSRC | |
|
ma_bool8 noDefaultQualitySRC | |
|
ma_bool8 noAutoStreamRouting | |
|
ma_bool8 noHardwareOffloading | |
|
ma_uint32 loopbackProcessID | |
|
ma_bool8 loopbackProcessExclude | |
| } | wasapi |
|
struct { | |
|
ma_bool32 noMMap | |
|
ma_bool32 noAutoFormat | |
|
ma_bool32 noAutoChannels | |
|
ma_bool32 noAutoResample | |
| } | alsa |
|
struct { | |
|
const char * pStreamNamePlayback | |
|
const char * pStreamNameCapture | |
| } | pulse |
|
struct { | |
|
ma_bool32 allowNominalSampleRateChange | |
| } | coreaudio |
|
struct { | |
|
ma_opensl_stream_type streamType | |
|
ma_opensl_recording_preset recordingPreset | |
|
ma_bool32 enableCompatibilityWorkarounds | |
| } | opensl |
|
struct { | |
|
ma_aaudio_usage usage | |
|
ma_aaudio_content_type contentType | |
|
ma_aaudio_input_preset inputPreset | |
|
ma_aaudio_allowed_capture_policy allowedCapturePolicy | |
|
ma_bool32 noAutoStartAfterReroute | |
|
ma_bool32 enableCompatibilityWorkarounds | |
| } | aaudio |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h