|
ma_resource_manager * | pResourceManager |
ma_context * | pContext |
ma_device * | pDevice |
ma_device_id * | pPlaybackDeviceID |
ma_device_data_proc | dataCallback |
ma_device_notification_proc | notificationCallback |
ma_log * | pLog |
ma_uint32 | listenerCount |
ma_uint32 | channels |
ma_uint32 | sampleRate |
ma_uint32 | periodSizeInFrames |
ma_uint32 | periodSizeInMilliseconds |
ma_uint32 | gainSmoothTimeInFrames |
ma_uint32 | gainSmoothTimeInMilliseconds |
ma_uint32 | defaultVolumeSmoothTimeInPCMFrames |
ma_allocation_callbacks | allocationCallbacks |
ma_bool32 | noAutoStart |
ma_bool32 | noDevice |
ma_mono_expansion_mode | monoExpansionMode |
ma_vfs * | pResourceManagerVFS |
ma_engine_process_proc | onProcess |
void * | pProcessUserData |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h