VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_engine_node_config Struct Reference

Public Attributes

ma_enginepEngine
ma_engine_node_type type
ma_uint32 channelsIn
ma_uint32 channelsOut
ma_uint32 sampleRate
ma_uint32 volumeSmoothTimeInPCMFrames
ma_mono_expansion_mode monoExpansionMode
ma_bool8 isPitchDisabled
ma_bool8 isSpatializationDisabled
ma_uint8 pinnedListenerIndex

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h