VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_resource_manager_config Struct Reference

Public Attributes

ma_allocation_callbacks allocationCallbacks
ma_logpLog
ma_format decodedFormat
ma_uint32 decodedChannels
ma_uint32 decodedSampleRate
ma_uint32 jobThreadCount
size_t jobThreadStackSize
ma_uint32 jobQueueCapacity
ma_uint32 flags
ma_vfs * pVFS
ma_decoding_backend_vtable ** ppCustomDecodingBackendVTables
ma_uint32 customDecodingBackendCount
void * pCustomDecodingBackendUserData

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h