VJ Master 1.5
Real-time audio analysis and visualisation.
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ma_resource_manager_data_buffer_node Struct Reference

Public Member Functions

 MA_ATOMIC (4, ma_result) result
 MA_ATOMIC (4, ma_uint32) executionCounter
 MA_ATOMIC (4, ma_uint32) executionPointer

Public Attributes

ma_uint32 hashedName32
ma_uint32 refCount
ma_bool32 isDataOwnedByResourceManager
ma_resource_manager_data_supply data
ma_resource_manager_data_buffer_nodepParent
ma_resource_manager_data_buffer_nodepChildLo
ma_resource_manager_data_buffer_nodepChildHi

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h