VJ Master 1.3
Real-time audio analysis and visualisation.
 
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AST_OSCMatLED Class Reference

OSC-controlled material LED class that manages OSC (Open Sound Control) lighting control and interacts with the OSC manager. More...

#include <ST_OSCMatLED.h>

Public Member Functions

 AST_OSCMatLED ()
 
- Public Member Functions inherited from AST_AudioControlMatLEDBase
 AST_AudioControlMatLEDBase ()
 
void SetMaterial (UMaterialInterface *NewMat)
 
- Public Member Functions inherited from AST_AudioControlBase
 AST_AudioControlBase ()
 
- Public Member Functions inherited from IST_OSControlInterface
void OnOSCItemRegistered ()
 
void OnOSCItemDeregistered ()
 

Protected Member Functions

virtual void BeginPlay () override
 
virtual void EndPlay (const EEndPlayReason::Type EndPlayReason) override
 
virtual void Tick (float DeltaTime) override
 
- Protected Member Functions inherited from AST_AudioControlMatLEDBase
bool SetResolution (FIntPoint PrevisResolution)
 
bool SetupBuffers (FLEDConfig LEDConfig, FIntPoint LEDResolution)
 
- Protected Member Functions inherited from AST_AudioControlBase
bool IsEditorNotPlaying ()
 

Protected Attributes

class UST_OSCManagerCachedOSCManager = nullptr
 
FST_OSController ST_OSController
 
- Protected Attributes inherited from AST_AudioControlMatLEDBase
UTextureRenderTarget2D * RenderTarget = nullptr
 
TArray< FColor > PrevisLEDColours
 
TArray< FColor > MappedLEDColours
 
TArray< uint8 > LEDColourByteArray
 
bool bRegistered = false
 
- Protected Attributes inherited from AST_AudioControlBase
USceneComponent * Root = nullptr
 

Detailed Description

OSC-controlled material LED class that manages OSC (Open Sound Control) lighting control and interacts with the OSC manager.

Constructor & Destructor Documentation

◆ AST_OSCMatLED()

AST_OSCMatLED::AST_OSCMatLED ( )

Default constructor.

Member Function Documentation

◆ BeginPlay()

void AST_OSCMatLED::BeginPlay ( )
overrideprotectedvirtual

Called when the game starts or when spawned.

Reimplemented from AST_AudioControlMatLEDBase.

◆ EndPlay()

void AST_OSCMatLED::EndPlay ( const EEndPlayReason::Type EndPlayReason)
overrideprotectedvirtual

Called when the actor is ending play.

Reimplemented from AST_AudioControlMatLEDBase.

◆ Tick()

void AST_OSCMatLED::Tick ( float DeltaTime)
overrideprotectedvirtual

Called every frame.

Reimplemented from AST_AudioControlMatLEDBase.

Member Data Documentation

◆ CachedOSCManager

class UST_OSCManager* AST_OSCMatLED::CachedOSCManager = nullptr
protected

Cached reference to the OSC manager for controlling OSC-related functionality.

◆ ST_OSController

FST_OSController AST_OSCMatLED::ST_OSController
protected

Controller used for OSC operations.


The documentation for this class was generated from the following files: