Structure representing the data for reactive boids in audio visualizations. More...
#include <ST_AudioVisSettings.h>
Public Attributes | |
| FST_VJ_BoidConstantParameters | BoidConstantParameters |
| FST_VJ_BoidDynamicParameters | BoidDynamicParameters |
| FST_VJ_ReactiveBoidDynamicParameters | ReactiveBoidDynamicParameters |
| TSoftObjectPtr< class UMaterialInterface > | BoidsMaterial = nullptr |
| EAudioIOType | ReactiveMaterialAmplitude_IO = EAudioIOType::None |
| TSoftObjectPtr< UNiagaraSystem > | BoidsEmitterVFX = nullptr |
Structure representing the data for reactive boids in audio visualizations.
| FST_VJ_BoidConstantParameters FVisAudioReactiveBoidsData::BoidConstantParameters |
Constant parameters for boids used in the visualization.
| FST_VJ_BoidDynamicParameters FVisAudioReactiveBoidsData::BoidDynamicParameters |
Dynamic parameters for boids used in the visualization.
| TSoftObjectPtr<UNiagaraSystem> FVisAudioReactiveBoidsData::BoidsEmitterVFX = nullptr |
Niagara system for boid emitter VFX. Requires a session restart when changed.
| TSoftObjectPtr<class UMaterialInterface> FVisAudioReactiveBoidsData::BoidsMaterial = nullptr |
Material used for the LED visualization. Requires a session restart when changed.
| FST_VJ_ReactiveBoidDynamicParameters FVisAudioReactiveBoidsData::ReactiveBoidDynamicParameters |
Dynamic parameters for reactive boids used in the visualization.
| EAudioIOType FVisAudioReactiveBoidsData::ReactiveMaterialAmplitude_IO = EAudioIOType::None |
Input/output type for the material colour. Requires a session restart when changed.