VJ Master 1.0
Real-time audio analysis and visualisation.
Loading...
Searching...
No Matches
ma_resource_manager_data_buffer Struct Reference

Public Member Functions

 MA_ATOMIC (4, ma_uint32) executionCounter
 MA_ATOMIC (4, ma_uint32) executionPointer
 MA_ATOMIC (4, ma_result) result
 MA_ATOMIC (4, ma_bool32) isLooping

Public Attributes

ma_data_source_base ds
ma_resource_managerpResourceManager
ma_resource_manager_data_buffer_nodepNode
ma_uint32 flags
ma_uint64 seekTargetInPCMFrames
ma_bool32 seekToCursorOnNextRead
ma_atomic_bool32 isConnectorInitialized
union { 
   ma_decoder   decoder 
   ma_audio_buffer   buffer 
   ma_paged_audio_buffer   pagedBuffer 
connector

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h