VJ Master
1.0
Real-time audio analysis and visualisation.
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ma_resource_manager_data_source Struct Reference
Public Member Functions
MA_ATOMIC
(4, ma_uint32) executionCounter
MA_ATOMIC
(4, ma_uint32) executionPointer
Public Attributes
union {
ma_resource_manager_data_buffer
buffer
ma_resource_manager_data_stream
stream
}
backend
ma_uint32
flags
The documentation for this struct was generated from the following file:
H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/
miniaudio.h
ma_resource_manager_data_source
Generated by
1.14.0