VJ Master 1.0
Real-time audio analysis and visualisation.
Loading...
Searching...
No Matches
ma_resource_manager_data_source Struct Reference

Public Member Functions

 MA_ATOMIC (4, ma_uint32) executionCounter
 MA_ATOMIC (4, ma_uint32) executionPointer

Public Attributes

union { 
   ma_resource_manager_data_buffer   buffer 
   ma_resource_manager_data_stream   stream 
backend
ma_uint32 flags

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h