VJ Master 1.0
Real-time audio analysis and visualisation.
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ma_sound Struct Reference

Public Member Functions

 MA_ATOMIC (8, ma_uint64) seekTarget
 MA_ATOMIC (4, ma_bool32) atEnd

Public Attributes

ma_engine_node engineNode
ma_data_source * pDataSource
ma_sound_end_proc endCallback
void * pEndCallbackUserData
ma_bool8 ownsDataSource
ma_resource_manager_data_sourcepResourceManagerDataSource

The documentation for this struct was generated from the following file:
  • H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h