|
| MA_ATOMIC (4, float) pitch |
| MA_ATOMIC (4, ma_bool32) isPitchDisabled |
| MA_ATOMIC (4, ma_bool32) isSpatializationDisabled |
| MA_ATOMIC (4, ma_uint32) pinnedListenerIndex |
|
ma_node_base | baseNode |
ma_engine * | pEngine |
ma_uint32 | sampleRate |
ma_uint32 | volumeSmoothTimeInPCMFrames |
ma_mono_expansion_mode | monoExpansionMode |
ma_fader | fader |
ma_linear_resampler | resampler |
ma_spatializer | spatializer |
ma_panner | panner |
ma_gainer | volumeGainer |
ma_atomic_float | volume |
float | oldPitch |
float | oldDopplerPitch |
struct { | |
ma_atomic_float volumeBeg | |
ma_atomic_float volumeEnd | |
ma_atomic_uint64 fadeLengthInFrames | |
ma_atomic_uint64 absoluteGlobalTimeInFrames | |
} | fadeSettings |
ma_bool8 | _ownsHeap |
void * | _pHeap |
The documentation for this struct was generated from the following file:
- H:/Games/Unreal/Aaron/FunWithShaders/Plugins/ST_VJMaster/Source/Thirdparty/MiniAudio/miniaudio.h